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Press Release incoming

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Re: Press Release incoming

Postby vireland » Thu Feb 04, 2010 10:49 pm

Both of those games have issues (technical and otherwise) that need to be resolved before coming to the Virtual Console. It's not those. I'm literally waiting for the final approval now, so it should go up today or tomorrow unless something catastrophic happens.

Yaksaddle wrote:I'm guessing Gimmick or Ufouria at 2-1 odds, Journey to Silus at 5-1 with Freedom Force and Albert Odyssey the strong dark horses at 10-1.

Prop Bets By System
NES 1-1
SNES 5-1
TG-16 10-1
N64 25-1
Saturn 40-1

...
Yes, I spend way too much time in Sportsbooks.
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Re: Press Release incoming

Postby SmilyMZX » Fri Feb 05, 2010 11:28 pm

vireland wrote:Both of those games have issues (technical and otherwise) that need to be resolved before coming to the Virtual Console. It's not those. I'm literally waiting for the final approval now, so it should go up today or tomorrow unless something catastrophic happens.


Hebereke (or the Japanese Ufouria) might get it's restored, translated Wii Virtual Console download somewhere tomorrow or so, in his other words, He might release it under the title ''Hebereke'' and change the characters back into Hebereke characters(Just depends on him having a translator help out. But I may not know for sure until the game's release )
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Re: Press Release incoming

Postby tonberry » Sat Feb 06, 2010 9:38 am

I think they both used extra sound chips in the Japanese versions.
So, they'd either have to add support for those and release the Japanese versions (haven't played enough of Gimmick to know if it needs translating or not, Hebereke probably would), or adjust the PAL versions to work properly in NTSC.
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Re: Press Release incoming

Postby SmilyMZX » Sat Feb 06, 2010 9:47 am

tonberry wrote:I think they both used extra sound chips in the Japanese versions.
So, they'd either have to add support for those and release the Japanese versions (haven't played enough of Gimmick to know if it needs translating or not, Hebereke probably would), or adjust the PAL versions to work properly in NTSC.


Hebereke has normal music, unlike Gimmick! The only extra chip for sound is in the Japanese Gimmick! only
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Re: Press Release incoming

Postby Yaksaddle » Sat Feb 06, 2010 10:52 am

Blaster Master Overdrive Presser is up and damn does it look nice!
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Re: Press Release incoming

Postby AdroitOne » Sat Feb 06, 2010 11:31 am

Yaksaddle wrote:Blaster Master Overdrive Presser is up and damn does it look nice!


WOW! Awesome. And it comes out next week! Man Vic, you the man :D. This will definitely be bought come Monday :D
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Re: Press Release incoming

Postby vireland » Sat Feb 06, 2010 12:22 pm

AdroitOne wrote:
Yaksaddle wrote:Blaster Master Overdrive Presser is up and damn does it look nice!


WOW! Awesome. And it comes out next week! Man Vic, you the man :D. This will definitely be bought come Monday :D


I can't really accept credit since this was already well underway when I came on last year, but thanks!
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Re: Press Release incoming

Postby cinemageek26 » Sat Feb 06, 2010 12:32 pm

What a pleasant surprise on a dreary Saturday afternoon!

Is the game a remake or sequel? Not that it matters, I'll be buying it either way!
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Re: Press Release incoming

Postby vireland » Sat Feb 06, 2010 1:39 pm

cinemageek26 wrote:What a pleasant surprise on a dreary Saturday afternoon!

Is the game a remake or sequel? Not that it matters, I'll be buying it either way!


Halfway between both, more like a re-imagining. I would have liked to restore the Meta Fight storyline, but this was already pretty far along when I came on. It's based on the original US storyline, but some things are changed. For example, the hero (Alexander/Alex) in this one is an adult trying to save his family...AND MANKIND. :) Mix of old and new mutants, mix of similar and new bosses, somewhat different ending.
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Re: Press Release incoming

Postby Carnivol » Sat Feb 06, 2010 2:34 pm

Curse me sideways! I'm at loss of words! This is awesome (@new Blaster Master)

Say, Vic, this might sound like a broken record, but are you guys in talks with anyone (in a promising, "soon to have a solution,"-kind of way) regarding European releases for things?
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